Connecting to server...
The canvas will dynamically scale to fit this size.
Game ends when timer reaches zero (or everyone dies).
Determines the snake movement interval (ms between ticks).
More apples = less competition for food.
Top finished games (winner | score | time | players).
| # | Winner | Score | Time | Players |
|---|
Room Code:
Use Arrow Keys or WASD to change direction.
| # | Winner | Score | Time | Players |
|---|